Copyright © 2009 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C liability, trademark and document use rules apply.
As the web is becoming ubiquitous, interactive, and multimodal, technology needs to deal increasingly with human factors, including emotions. The present draft specification of Emotion Markup Language 1.0 aims to strike a balance between practical applicability and scientific well-foundedness. The language is conceived as a "plug-in" language suitable for use in three different areas: (1) manual annotation of data; (2) automatic recognition of emotion-related states from user behavior; and (3) generation of emotion-related system behavior.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
This is the First Public Working Draft of "Emotion Markup Language (EmotionML) 1.0", published on 29 October 2009.
The present draft specification draws on previous work in the Emotion Markup Language Incubator Group (EmotionML XG, 2007-2008) that proposed elements of a generally usable markup language for emotions and related states, as well as the earlier Emotion Incubator Group (2006-2007) that had identified a comprehensive list of requirements arising from use cases of an Emotion Markup Language.
The present report reflects the starting point of formal specification. The group expects a process of condensing this document into a simpler, ready-to-use specification which removes unclear parts of the draft and cuts redundancy with related languages such as [EMMA].
This document was developed by the Multimodal Interaction Working Group. The Working Group expects to advance this Working Draft to Recommendation Status.
Please send comments about this document to www-multimodal@w3.org (with public archive).
Publication as a Working Draft does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [RFC2119].
Human emotions are increasingly understood to be a crucial aspect in human-machine interactive systems. Especially for non-expert end users, reactions to complex intelligent systems resemble social interactions, involving feelings such as frustration, impatience, or helplessness if things go wrong. Furthermore, technology is increasingly used to observe human-to-human interactions, such as customer frustration monitoring in call center applications. Dealing with these kinds of states in technological systems requires a suitable representation, which should make the concepts and descriptions developed in the affective sciences available for use in technological contexts.
This report specifies Emotion Markup Language (EmotionML) 1.0, a markup language designed to be usable in a broad variety of technological contexts while reflecting concepts from the affective sciences.
The report is work in progress. Issue notes are used to describe open questions as well as available choices.
As for any standard format, the first and main goal of an EmotionML is twofold: to allow a technological component to represent and process data, and to enable interoperability between different technological components processing the data.
Use cases for EmotionML can be grouped into three broad types:
Interactive systems are likely to involve both analysis and generation of emotion-related behavior; furthermore, systems are likely to benefit from data that was manually annotated, be it as training data or for rule-based modelling. Therefore, it is desirable to propose a single EmotionML that can be used in all three contexts.
Concrete examples of existing technology that could apply EmotionML include:
The Emotion Incubator Group has listed 39 individual use cases for an EmotionML.
A second reason for defining an EmotionML is the observation that ad hoc attempts to deal with emotions and related states often lead people to make the same mistakes that others have made before. The most typical mistake is to model emotions as a small number of intense states such as anger, fear, joy, and sadness; this choice is often made irrespective of the question whether these states are the most appropriate for the intended application. Crucially, the available alternatives that have been developed in the affective science literature are not sufficiently known, resulting in dead-end situations after the initial steps of work. Careful consideration of states to study and of representations for describing them can help avoid such situations.
EmotionML makes scientific concepts of emotions practically applicable. This can help potential users to identify the suitable representations for their respective applications.
Any attempt to standardize the description of emotions using a finite set of fixed descriptors is doomed to failure: even scientists cannot agree on the number of relevant emotions, or on the names that should be given to them. Even more basically, the list of emotion-related states that should be distinguished varies depending on the application domain and the aspect of emotions to be focused. Basically, the vocabulary needed depends on the context of use. On the other hand, the basic structure of concepts is less controversial: it is generally agreed that emotions involve triggers, appraisals, feelings, expressive behavior including physiological changes, and action tendencies; emotions in their entirety can be described in terms of categories or a small number of dimensions; emotions have an intensity, and so on. For details, see Scientific Descriptions of Emotions in the Final Report of the Emotion Incubator Group.
Given this lack of agreement on descriptors in the field, the only practical way of defining an EmotionML is the definition of possible structural elements, their valid child elements and attributes, but to allow users to "plug in" vocabularies that they consider appropriate for their work. A central repository of such vocabularies can serve as a recommended starting point; where that seems inappropriate, users can create their custom vocabularies.
An additional challenge lies in the aim to provide a generally usable markup, as the requirements arising from the three different use cases (annotation, recognition, and generation) are rather different. Whereas manual annotation tends to require all the fine-grained distinctions considered in the scientific literature, automatic recognition systems can usually distinguish only a very small number of different states.
For the reasons outlined here, it is clear that there is an inevitable tension between flexibility and interoperability, which need to be weighed in the formulation of an EmotionML. The guiding principle in the following specification has been to provide a choice only where it is needed; to propose reasonable default options for every choice; and, ultimately, to propose mapping mechanisms where that is possible and meaningful.
The terms related to emotions are not used consistently, neither in common use nor in the scientific literature. The following glossary describes the intended meaning of terms in this document.
The following sections describe the syntax of the main elements of EmotionML. The specification is not yet fully complete. Feedback is highly appreciated.
<emotionml>
elementAnnotation | <emotionml> |
---|---|
Definition | The root element of an EmotionML document. |
Children | The element MUST contain one or more <emotion>
elements. It MAY contain a single <metadata>
element. |
Attributes |
|
Occurrence | This is the root element -- it cannot occur as a child of any other EmotionML elements. |
<emotionml>
is the root element of a standalone EmotionML
document. It wraps a number of <emotion>
elements into a
single document. It may contain a single <metadata>
element,
providing document-level metadata.
The <emotionml>
element MUST define the EmotionML namespace, and may define any other namespaces.
Example:
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> ... </emotionml>
or
<em:emotionml xmlns:em="http://www.w3.org/2009/10/emotionml"> ... </em:emotionml>
Note: One of the envisaged uses of EmotionML is to be used in the context of
other markup languages. In such cases, there will be no
<emotionml>
root element, but <emotion>
elements will be used directly in other markup -- see Examples
of possible use with other markup languages.
<emotionml>
element have a
version
attribute? If so, how would the version of EmotionML used
be identified when using <emotion>
elements directly in
other markup?<emotion>
elementAnnotation | <emotion> |
---|---|
Definition | This element represents a single emotion annotation. |
Children | All children are optional.
If present, the following child elements can occur only once:
If present, the following child elements may occur one or more
times: There are no constraints on the combinations of children that are allowed. |
Attributes |
|
Occurrence | as a child of <emotionml> , or in any markup using
EmotionML. |
The <emotion>
element represents an individual emotion
annotation. No matter how simple or complex its substructure is, it represents
a single statement about the emotional content of some annotated item. Where
several statements about the emotion in a certain context are to be made,
several <emotion>
elements MUST be used. See Examples of emotion annotation for illustrations of this
issue.
Whereas it is possible to use <emotion>
elements in a
standalone <emotionml>
document, a typical use case is
expected to be embedding an <emotion>
into some other markup
-- see Examples of possible use with other markup
languages.
<category>
, <dimensions>
,
<appraisals>
and <action-tendencies>
MUST
be present? Otherwise it is possible not to say anything about the emotion as
such. Or should <intensity>
be included in this list? Does
it make sense to state the intensity of an emotion but not its nature?<emotion>
tag may be
the namespace definitions for custom vocabularies.<emotion>
be allowed to have an
id
attribute for unique reference? <category>
elementAnnotation | <category> |
---|---|
Definition | Description of an emotion or a related state using a single category. |
Children | None |
Attributes |
|
Occurrence | A single <category> MAY occur as a child of
<emotion> . |
<category>
describes an emotion or a related state in terms of a single
category name, given as the value of the name
attribute. The name
MUST belong to a clearly-identified set of category names, which MUST be
defined according to Defining vocabularies for representing
emotions.
The set of legal values of the name
attribute is indicated in
the set
attribute of the <category>
element.
Different sets can be used, depending on the requirements of the use case. In
particular, different types of emotion-related / affective states can be annotated by using appropriate
value sets.
set
attribute is used to identify the
named set of possible values. Whether a set
attribute should
actually be used, and if so, the format of its attribute values, needs to be
clarified in the context of Defining vocabularies. This issue
is related to the section Considerations regarding the
validation of EmotionML documents.Examples:
In the following example, the emotion category "satisfaction" is being annotated; it must be contained in the set of values named "everydayEmotions".
<emotion> <category set="everydayEmotions" name="satisfaction"/> </emotion>
The following is an annotation of an interpersonal stance "distant" which must belong to the set of values named "commonInterpersonalStances".
<emotion> <category set="commonInterpersonalStances" name="distant"/> </emotion>
<dimensions>
elementAnnotation | <dimensions> |
---|---|
Definition | Description of an emotion or a related state using a set of dimensions. |
Children | <dimensions> MUST contain one or more dimension
elements. The names of dimension elements which may occur as valid
child elements are defined by the set attribute. |
Attributes |
|
Occurrence | A single <dimensions> MAY occur as a child of
<emotion> . |
Annotation | Dimension elements |
Definition | Annotation of a single emotion dimension. The tag name must be
contained in the list of values identified by the set
attribute of the enclosing <dimensions> element. |
Children | Optionally, a dimension MAY have a <trace> child element. |
Attributes |
|
Occurrence | Dimension elements occur as children of
<dimensions> . Valid tag names are constrained to the
set of dimension names identified in the set attribute of
the <dimensions> parent element. For any given
dimension name in the set, zero or one occurrences are allowed within a
<dimensions> element. |
A <dimensions>
element describes an emotion or a related state in terms of a set of emotion dimensions. The names of the
emotion dimensions MUST belong to a clearly-identified set of dimension names,
which MUST be defined according to Defining vocabularies for
representing emotions.
The set of values that can be used as tag names of child elements of the
<dimensions>
element is indicated in the set
attribute of the <dimensions>
element. Different sets can be
used, depending on the requirements of the use case.
set
attribute.
Whether a set
attribute should actually be used, and if so, the
format of its attribute values, needs to be clarified in the context of Defining vocabularies. This issue is related to the section Considerations regarding the validation of EmotionML
documents.There are no constraints regarding the order of the dimension child elements
within a <dimensions>
element.
Any given dimension is either unipolar or bipolar; its value
attribute MUST contain either discrete or continuous Scale
values.
value
attribute. A dimension element MUST either contain a value
attribute or a
<trace>
child element, corresponding to static and dynamic
representations of Scale values, respectively.
If the dimension element has both a confidence
attribute and a
<trace>
child, the <trace>
child MUST NOT
have a samples-confidence
attribute. In other words, it is
possible to either give a constant confidence on the dimension element or a
confidence trace on the <trace>
element, but not both.
Examples:
One of the most widespread sets of emotion dimensions used (sometimes by different names) is the combination of valence, arousal and potency. Assuming that arousal and potency are unipolar scales with typical values between 0 and 1, and valence is a bipolar scale with typical values between -1 and 1, the following example is a state of rather low arousal, very positive valence, and high potency -- in other words, a relaxed, positive state with a feeling of being in control of the situation:
<emotion> <dimensions set="valenceArousalPotency"> <arousal value="0.3"/><!-- lower-than-average arousal --> <valence value="0.9"/><!-- very high positive valence --> <potency value="0.8"/><!-- relatively high potency --> </dimensions> </emotion>
In some use cases, custom sets of application-specific dimensions will be required. The following example uses a custom set of dimensions, defining a single, bipolar dimension "friendliness".
<emotion> <dimensions set="myFriendlinessDimension"> <friendliness value="-0.7"/><!-- a pretty unfriendly person --> </dimensions> </emotion>
Different use cases require continuous or discrete Scale values; the following example uses discrete values for a bipolar dimension "valence" and a unipolar dimension "arousal".
<emotion> <dimensions set="discreteValenceArousal"> <arousal value="very high"/> <valence value="slightly negative"/> </dimensions> </emotion>
<appraisals>
elementAnnotation | <appraisals> |
---|---|
Definition | Description of an emotion or a related state using appraisal variables. |
Children | <appraisals> MUST contain one or more appraisal
elements. The names of appraisal elements which may occur as valid
child elements are identified by the set attribute. |
Attributes |
|
Occurrence | A single <appraisals> MAY occur as a child of
<emotion> . |
Annotation | Appraisal elements |
Definition | Annotation of a single emotion appraisal. The tag name must be
contained in the list of values identified by the set
attribute of the enclosing <appraisals> element. |
Children | Optionally, a appraisal MAY have a <trace> child element. |
Attributes |
|
Occurrence | Appraisal elements occur as children of
<appraisals> . Valid tag names are constrained to the
set of appraisal names identified in the set attribute of
the <appraisals> parent element. For any given
appraisal name in the set, zero or one occurrences are allowed within
an <appraisals> element. |
An <appraisals>
element describes an emotion or a related state in terms of a set of appraisals. The names of the appraisals MUST belong
to a clearly-identified set of appraisal names, which MUST be defined according
to Defining vocabularies for representing emotions.
The set of values that can be used as tag names of child elements of the
<appraisals>
element is indicated in the set
attribute of the <appraisals>
element. Different sets can be
used, depending on the requirements of the use case.
set
attribute.
Whether a set
attribute should actually be used, and if so, the
format of its attribute values, needs to be clarified in the context of Defining vocabularies. This issue is related to the section Considerations regarding the validation of EmotionML
documents.There are no constraints regarding the order of the appraisal child elements
within a <appraisals>
element.
Any given appraisal is either unipolar or bipolar; its value
attribute MUST contain either discrete or continuous Scale
values.
value
attribute. An appraisal element MUST either contain a value
attribute or a
<trace>
child element, corresponding to static and dynamic
representations of Scale values, respectively.
If the appraisal element has both a confidence
attribute and a
<trace>
child, the <trace>
child MUST NOT
have a samples-confidence
attribute. In other words, it is
possible to either give a constant confidence on the appraisal element, or a
confidence trace on the <trace>
element, but not both.
Examples:
One of the most widespread sets of emotion appraisals used is the appraisals set proposed by K. Scherer, namely novelty, intrinsic pleasantness, goal/need significance, coping potential, and norm/self compatibility. Another very widespread set of emotion appraisals, used in particular in computational models of emotion, is the OCC set of appraisals (Ortony et al., 1988), which includes the consequences of events for oneself or for others, the actions of others and the perception of objects. Assuming some appraisal variables, say novelty is a unipolar scale with typical values between 0 and 1, and intrinsic pleasantness is a bipolar scale with typical values between -1 and 1, the following example is a state arising from the evaluation of an unpredicted and quite unpleasant event:
<emotion> <appraisals set="Scherer_appraisals_checks"> <novelty value="0.8"/> <intrinsic-pleasantness value="-0.5"/> </appraisals> </emotion>
In some use cases, custom sets of application-specific appraisals will be required. The following example uses a custom set of appraisals, defining single, bipolar appraisal "likelihood".
<emotion> <appraisals set="myLikelihoodAppraisal"> <likelihood value="0.8"/><!-- a very predictable event --> </appraisals> </emotion>
Different use cases require continuous or discrete Scale values; the following example uses discrete values for a bipolar appraisal "intrinsic-pleasantness" and a unipolar appraisal "novelty".
<emotion> <appraisals set="discreteSchererAppraisals"> <novelty value="very high"/> <intrinsic-pleasantness value="slightly negative"/> </appraisals> </emotion>
<action-tendencies>
elementAnnotation | <action-tendencies> |
---|---|
Definition | Description of an emotion or a related state using a set of action tendencies. |
Children | <action-tendencies> MUST contain one or more
action-tendency elements. The names of action-tendency elements which
may occur as valid child elements are identified by the
set attribute. |
Attributes |
|
Occurrence | A single <action-tendencies> MAY occur as a child
of <emotion> . |
Annotation | Action-tendency elements |
Definition | Annotation of a single action-tendency. The tag name must be
contained in the list of values identified by the set
attribute of the enclosing <action-tendencies>
element. |
Children | Optionally, an action-tendency MAY have a <trace> child element. |
Attributes |
|
Occurrence | action-tendency elements occur as children of
<action-tendencies> . Valid tag names are constrained
to the set of action-tendency names identified in the set
attribute of the <action-tendencies> parent element.
For any given action-tendency name in the set, zero or one occurrences
are allowed within a <action-tendencies>
element. |
An <action-tendencies>
element describes an emotion or a related state in terms of a set of action-tendencies. The names of the
action-tendencies MUST belong to a clearly-identified set of action-tendency
names, which MUST be defined according to Defining vocabularies
for representing emotions.
The set of values that can be used as tag names of child elements of the
<action-tendencies>
element is indicated in the
set
attribute of the <action-tendencies>
element. Different sets can be used, depending on the requirements of the use
case.
set
attribute.
Whether a set
attribute should actually be used, and if so, the
format of its attribute values, needs to be clarified in the context of Defining vocabularies. This issue is related to the section Considerations regarding the validation of EmotionML
documents.There are no constraints regarding the order of the action-tendency child
elements within a <action-tendencies>
element.
Any given action-tendency is either unipolar or bipolar; its
value
attribute MUST contain either discrete or continuous Scale values.
value
attribute. A action-tendency element MUST either contain a value
attribute
or a <trace>
child element, corresponding to static and
dynamic representations of Scale values, respectively.
If the action-tendency element has both a confidence
attribute
and a <trace>
child, the <trace>
child
MUST NOT have a samples-confidence
attribute. In other words, it
is possible to either give a constant confidence on the action-tendency
element, or a confidence trace on the <trace>
element, but
not both.
Examples:
One well known use of action tendencies is by N. Frijda who generally uses the term "action readiness". This model uses a number of action tendencies that are low level, diffuse behaviors from which more concrete actions could be determined. An example of someone attempting to attract someone they like by being confident, strong and attentive might look like this using unipolar values:
<emotion> <action-tendencies set="frijdaActionReadiness"> <approach value="0.7"/><!-- get close --> <avoid value="0.0"/> <being-with value="0.8"/><!-- be happy --> <attending value="0.7"/><!-- pay attention --> <rejecting value="0.0"/> <non-attending value="0.0"/> <agonistic value="0.0"/> <interrupting value="0.0"/> <dominating value="0.7"/><!-- be assertive --> <submitting value="0.0"/> </action-tendencies> </emotion>
In some use cases, custom sets of application-specific action-tendencies will be required. The following example shows control values for a robot who works in a factory and uses a custom set of action-tendencies, defining example actions for a robot using bipolar and unipolar values.
<emotion> <action-tendencies set="myRobotActionTendencies"> <charge-battery value="0.9"/><!-- need to charge battery soon, be-with charger --> <pickup-boxes value="-0.2"/><!-- feeling tired, avoid work --> </action-tendencies> </emotion>
Different use cases require continuous or discrete Scale values; the following example shows control values for a robot who works in a factory and uses discrete values for a bipolar action-tendency "pickup-boxes" and a unipolar action-tendency "seek-shelter".
<emotion> <action-tendencies set="myRobotActionTendencies"> <seek-shelter value="very high"/><!-- started to rain, approach shelter --> <pickup-boxes value="slightly negative"/><!-- feeling tired, avoid work --> </action-tendencies> </emotion>
<intensity>
elementAnnotation | <intensity> |
---|---|
Definition | Represents the intensity of an emotion. |
Children | Optionally, an <intensity> element MAY have a <trace> child element. |
Attributes |
|
Occurrence | One <intensity> item MAY occur as a child of
<emotion> . |
<intensity>
represents the intensity of an emotion. The
<intensity>
element MUST either contain a value
attribute or a <trace>
child element, corresponding to
static and dynamic representations of scale values, respectively.
<intensity>
is a unipolar scale.
If the <intensity>
element has both a
confidence
attribute and a <trace>
child, the
<trace>
child MUST NOT have a
samples-confidence
attribute. In other words, it is possible to
either give a constant confidence on the <intensity>
element, or a confidence trace on the <trace>
element, but
not both.
A typical use of intensity is in combination with
<category>
. However, in some emotion models (e.g. Gebhard, 2005), the emotion's intensity can also be
used in combination with a position in emotion dimension space, that is in
combination with <dimensions>
. Therefore, intensity is
specified independently of <category>
.
Example:
A weak surprise could accordingly be annotated as follows.
<emotion> <intensity value="0.2"/> <category set="everydayEmotions" name="surprise"/> </emotion>
The fact that intensity is represented by an element makes it possible to
add meta-information. For example, it is possible to express a high
confidence
that the intensity is low, but a low confidence
regarding the emotion category, as shown as the last example in the description
of confidence
.
confidence
attributeAnnotation | confidence |
---|---|
Definition | A representation of the degree of confidence or probability that a certain element of the representation is correct. |
Occurrence | An optional attribute of <category> , <dimensions> , <appraisals> and <action-tendencies> elements, of
dimension, appraisal and action-tendency elements and of <intensity> . |
Confidence MAY be indicated separately for each of the Representations of emotions and related states. For example,
the confidence that the <category>
is assumed correctly is
independent from the confidence that its <intensity>
is
correctly indicated.
Rooted in the tradition of statistics a confidence is usually given in an interval from 0 to 1, resembling a probability. This is an intuitive range opposing e.g. (logarithmic) score values. However, additionally a given yet limited number of discrete values may often be sufficient and more intuitive. Insofar, the confidence is a unipolar Scale value.
Legal values:
value
attribute).confidence
consistent with Scale values.confidence
with emma:confidence
.
Examples:
In the following one simple example is provided for each element that MAY
carry a confidence
attribute.
The first example uses a verbal discrete scale value to indicate a very high confidence that surprise is the emotion to annotate.
<emotion> <category set="everydayEmotions" name="surprise" confidence="++"/> </emotion>
The next example illustrates using continuous scale values for
confidence
to indicate that the annotation of high arousal is
probably correct, but the annotation of slightly positive valence may or may
not be correct. Note that the choice of verbal vs. numeric scales between the
emotion <dimension>
and its confidence
is
totally independent, i.e. it is fully possible to use verbally specified
emotion dimensions with numerically specified confidence
(as in
this example) or any other combination of verbal and numeric scales.
<emotion> <dimensions set="valenceArousal"> <arousal value="++" confidence="0.9"/> <valence value="+" confidence="0.3"/> </dimensions> </emotion>
Accordingly, an example of <appraisals>
using verbal
scales for both the appraisal dimensions themselves and for the confidence.
Note that the confidence is always unipolar, but that some of the appraisal
dimensions are bipolar.
<emotion> <appraisals set="Scherer_appraisals_checks"> <novelty value="++" confidence="+"/> <intrinsic-pleasantness value="--" confidence="++"/> </appraisals> </emotion>
The example for action tendencies demonstrates an alternative realisation: the example shows confidence as an attribute of the entire group of action tendencies; the confidence indicated (rather high) therefore applies to all action tendencies contained.
<emotion> <action-tendencies set="approachAvoidFlightFlight" confidence="0.8"> <approach value="0.9"/> <avoid value="0.0"/> <flight-flight value="0.9"/> </action-tendencies> </emotion>
Finally, an example for the case of <intensity>
: A high
confidence is named that the emotion has a low intensity.
<emotion> <intensity value="0.1" confidence="0.8"/> </emotion>
Note that, as stated, obviously an emotional annotation can be a combination of some or all of the above, as in the following example: the intensity of the emotion is quite probably low, but if we have to guess, we would say the emotion is boredom.
<emotion> <intensity value="0.1" confidence="0.8"/> <category set="everydayEmotions" name="boredom" confidence="0.1"/> </emotion>
confidence
shall be
allowed as attribute of global metadata.
Further, a tag might be needed to link a confidence
to a method
by which it has been determined, given that emotion recognition systems may use
several methods for determining confidence in parallel.
<modality>
elementAnnotation | <modality> |
---|---|
Definition | Element used for the annotation of modality. |
Children | None |
Attributes |
|
Occurrence | This element MAY occur as a child of any <emotion>
element. |
The <modality>
element is used to annotate the modes in
which the emotion is reflected. The mode
attribute can contain
values from a closed set of values, namely those specified by the
set
attribute. For example, a basic or default set could include
values like face, voice, body and text. The mode
and
medium
attributes can contain a list of space separated values, in
order to indicate multimodal input or output.
mode
and
medium
attributes. For mode
, common values are
"voice", "face", "body", and "text". For medium
those from EMMA
could be used: "acoustic", "visual" and "tactile", complemented by "infrared"
for infrared cameras and "bio" or "physio" for physiological readings (to be
discussed).
The advantages of including a medium attribute, at the cost of a more complex syntax, are:
modality
with emma:medium
and
emma:mode
. Example:
In the following example the emotion is expressed through the voice, which is a modality included in the basicModalities set.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <emotion> <category set="everydayEmotions" name="satisfaction"/> <modality set="basicModalities" mode="voice"/> </emotion> </emotionml>
In case of multimodal expression of an emotion, a list of space separated modalities can be indicated in the mode attribute, like in the following example in which the two values "face" and "voice" must be included in the basicModalities set.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <emotion> <category set="everydayEmotions" name="satisfaction"/> <modality set="basicModalities" mode="face voice"/> </emotion> </emotionml>
See also the example at section 5.1.2 Automatic recognition of emotions
<modality>
element for each of them. In order to better
classify and distinguish them, an identifier attribute could be
introduced.<modality>
elements can occur inside an
<emotion>
element.<metadata>
elementAnnotation | <metadata> |
---|---|
Definition | This element can be used to annotate arbitrary metadata. |
Occurence | A single <metadata> elements MAY occur as a child
of the <emotionml > root tag to indicate global
metadata, i.e. the annotations are valid for the document scope;
furthermore, a single <metadata> element MAY occur
as a child of each <emotion> element to indicate
local metadata that is only valid for that <emotion>
element. |
This element can contain arbitrary data (one option could be [RDF] data), either on a document global level or on a local "per annotation element" level.
<metadata>
element enables a
violation of this rule.<metadata>
with <emma:info>
.
Examples:
In the following example, the automatic classification for an annotation document was performed by a classifier based on Gaussian Mixture Models (GMM); the speakers of the annotated elements were of different German origins.
<emotionml> <metadata> <classifiers:classifier classifiers:name="GMM"/> </metadata> <emotion> <metadata> <origin:localization value="bavarian"/> </metadata> <category set="everydayEmotions" name="joy"/> </emotion> <emotion> <metadata> <origin:localization value="swabian"/> </metadata> <category set="everydayEmotions" name="sadness"/> </emotion> </emotionml>
<link>
elementAnnotation | <link> |
---|---|
Definition | Links may be used to relate the emotion annotation to the "rest of the world", more specifically to the emotional expression, the experiencing subject, the trigger, and the target of the emotion. |
Children | None |
Attributes |
|
Occurrence | Multiple <link> items MAY occur as children of
<emotion> . |
A <link>
element provides a link to media as a URI [RFC3986]. The semantics of links are described by the
role
attribute which MUST have one of four values:
role
attribute is not explicitly stated;For resources representing a period of time, start and end time MAY be
denoted by use of the optional attributes start
and
end
that default to "0" and the time length of the media file,
respectively.
start
and end
attributes are not explicitly stated?
<link>
with <emma:source>
.
There is no restriction regarding the number of <link>
elements that MAY occur as children of <emotion>
.
Example:
The following example illustrates the link to two different URIs having a
different role
with respect to the emotion: one link points to the
emotion's expression, e.g. a video clip showing a user expressing the emotion;
the other link points to the trigger that caused the emotion, e.g. another
video clip that was seen by the person eliciting the expressed emotion. Note
that no media sub-classing is used to differentiate between different media
types as audio, video, text, etc. Several links may follow as children of one
<emotion>
tag, even having the same role
: for
example a video and physiological sensor data of the expressed emotion.
<emotion> <link uri="http:..." role="expressedBy"/> <link uri="http:..." role="triggeredBy"/> </emotion>
Agreement was found to include absolute and relative timing. Start and end provision is preferred over provision of a duration attribute. Further no onset, hold, or decay will be included at the moment. However, the following questions remain:
start
and
end
). Thereby only one of these choices should exist.emma:media-type
should be investigated. Annotation | date |
---|---|
Definition | Attribute to denote an absolute timepoint as specified in the ISO-8601 standard. |
Occurrence | The attribute MAY occur inside an <emotion>
element. |
date
denotes the absolute timepoint at which an emotion or related state happened. This might be
used for example with an "emotional diary" application. The attribute MAY be
used with an <emotion>
element, and MUST be a string in
conformance to W3C datetime note based on the
ISO-8601 standard.
Examples:
In the following example, the emotion category "joy" is annotated for the 23 November 2001, 14:36 hours UTC.
<emotion date="2001-11-23T14:36Z"> <category set="everydayEmotions" name="joy"/> </emotion>
Annotation | start, end |
---|---|
Definition | Attributes to denote start and endpoint of an annotation in a media stream. Allowed values must be conform with the SMIL clock value syntax |
Occurence | The attributes MAY occur inside a <link>
element. |
start
denotes the timepoint from which on an emotion or related state is displayed in a media
file. It is optional and defaults to "0".
end
denotes the timepoint at which an emotion or related state ends to be displayed in a
media file. It is optional and defaults to the time length of the media file.
Both attributes MAY be used with a <link>
element and MUST be a string in
conformance to the SMIL clock value syntax.
Examples:
In the following example, the emotion category "joy" is displayed in a video file called "myVideo.avi" from the 3rd to the 9th second.
<emotion> <category set="everydayEmotions" name="joy"/> <link uri="myVideo.avi" start="3s" end="9s"/> </emotion>
Annotation | timeRefURI |
---|---|
Definition | Attribute indicating the URI used to anchor the relative timestamp. |
Annotation | timeRefAnchor |
Definition | Attribute indicating whether to measure the time from the start or
end of the interval designated with timeRefURI . Possible
values are "start" and "end", default value is "start". |
Annotation | offsetToStart |
Definition | Attribute with a time value, defaulting to zero. It specifies the
offset for the start of input from the anchor point designated with
timeRefURI and timeRefAnchor . Allowed values
must be conform with the SMIL clock value
syntax |
Occurence | The above attributes MAY occur as part of an
<emotion> . If offsetToStart or
timeRefAnchor are given, timeRefURI MUST also
be specified. |
timeRefURI
, timeRefAnchor
and
offsetToStart
may be used to set the timing of an emotion or related state relative to the timing of
another annotated element.
Examples:
In the following example, Fred is annotated as being sad on 23 November 2001 at 14:39 hours, three minutes later than the absolutely positioned reference element.
<emotion id="annasJoy" date="2001-11-23T14:36Z"> <category set="everydayEmotions" name="joy"/> </emotion> <emotion id="fredsSadness" timeRefURI="#annasJoy" timeRefAnchor="end" offsetToStart="3min"> <category set="everydayEmotions" name="sadness"/> </emotion>
<emoml:timing>
<emoml:onset start="00:00:01:00" duration="00:00:04:00" />
<emoml:hold start="00:00:05:00" duration="00:00:02:00" />
<emoml:decay start="00:00:07:00" duration="00:00:06:00" />
</emoml:timing>
Scale values are needed to represent content in dimension, appraisal and action-tendency elements, as well as in <intensity>
and confidence
.
Representations of scale values can vary along three axes:
value
attribute; for dynamic values, their evolution over
time is expressed using the <trace>
element.value
attributeAnnotation | value |
---|---|
Definition | Representation of a static scale value. |
Occurrence | An optional attribute of dimension, appraisal and action-tendency
elements and of <intensity> ;
these elements MUST either contain a value attribute or a
<trace> element. |
The value
attribute represents a static scale value of the
enclosing element.
Conceptually, each dimension, appraisal and action-tendency element is either unipolar or bipolar. The definition of a set of dimensions, appraisals or action tendencies MUST define, for each item in the set, whether it is unipolar or bipolar.
<intensity>
is a unipolar scale.
Legal values:
It seems difficult to find generic wordings for verbal scales which fit to all possible uses; however, abstract scales may be unintuitive to use. One option would be to use the definition of vocabulary sets for dimensions, appraisals and action tendencies to define the list of legal discrete values for each dimension. As a result, there would potentially be different discrete values, potentially even a different number of values, for each dimension. Generic interpretability may still be possible, though, because of the requirement to state whether a scale is unipolar or bipolar and in combination with a requirement to list the possible values in increasing order.
ISSUE: The concept of discrete scale values is a candidate for removal.
Examples of the value
attribute can be found in the context of
the dimension, appraisal and action-tendency elements and of <intensity>
.
<trace>
elementAnnotation | <trace> |
---|---|
Definition | Representation of the time evolution of a dynamic scale value. |
Children | None |
Attributes |
|
Occurrence | An optional child element of dimension, appraisal and action-tendency elements and of |
A <trace>
element represents the time course of a numeric
scale value. It cannot be used for discrete scale values.
The freq
attribute indicates the sampling frequency at which
the values listed in the samples
attribute are given.
A <trace>
MAY include a trace of the confidence alongside
with the trace of the scale itself, in the samples-confidence
attribute. If present, samples-confidence
MUST use the same
sampling frequency as the content scale, as given in the freq
attribute. If the enclosing element contains a (static) confidence
attribute, the <trace>
MUST NOT have a
samples-confidence
attribute. In other words, it is possible to
indicate either a static or a dynamic confidence for a given scale value, but
not both.
NOTE: The <trace>
representation requires a periodic
sampling of values. In order to represent values that are sampled
aperiodically, separate <emotion>
annotations with
appropriate timing information and individual value
attributes may
be used.
Examples:
The following example illustrates the use of a trace to represent an episode of fear during which intensity is rising, first gradually, then quickly to a very high value. Values are taken at a sampling frequency of 10 Hz, i.e. one value every 100 ms.
<emotion> <category set="everydayEmotions" name="fear"/> <intensity> <trace freq="10Hz" samples="0.1 0.1 0.15 0.2 0.2 0.25 0.25 0.25 0.3 0.3 0.35 0.5 0.7 0.8 0.85 0.85"/> </intensity> </emotion>
The following example combines a trace of the appraisal "novelty" with a global confidence that the values represent the facts properly. There is a sudden peak of novelty; the annotator is reasonable certain that the annotation is correct:
<emotion> <appraisals set="someSetWithNovelty"> <novelty confidence="0.75"> <trace freq="10Hz" samples="0.1 0.1 0.1 0.1 0.1 0.7 0.8 0.8 0.8 0.8 0.4 0.2 0.1 0.1 0.1"/> </novelty> </appraisals> </emotion>
In the following example, the confidence itself also changes over time. The observation is the same as before, but the confidence drops at the point where the novelty is rising, indicating some uncertainty where exactly the novelty appraisal is rising:
<emotion> <appraisals set="someSetWithNovelty"> <novelty> <trace freq="10Hz" samples="0.1 0.1 0.1 0.1 0.1 0.7 0.8 0.8 0.8 0.8 0.4 0.2 0.1 0.1 0.1" samples-confidence="0.7 0.7 0.7 0.4 0.3 0.3 0.3 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7"/> </novelty> </appraisals> </emotion>
ISSUE: The attribute samples-confidence
is a candidate for
removal.
EmotionML markup MUST refer to one or more vocabularies to be used for representing emotion-related states. Due to the lack of agreement in the community, the EmotionML specification does not preview a single default set which should apply if no set is indicated. Instead, the user MUST explicitly state the value set used.
ISSUE: How to define the actual vocabularies to use for
<category>
, <dimensions>
,
<appraisals>
and <action-tendencies>
remains to be specified. As described in Considerations
regarding the validation of EmotionML documents, a suitable method may be
to define an XML format in which these sets can be defined. The format for
defining a vocabulary MUST fulfill at least the following requirements:
Furthermore, the format SHOULD allow for
ISSUE: The EmotionML specification SHOULD come with a carefully-chosen selection of default vocabularies, representing a suitably broad range of emotion-related states and use cases. Advice from the affective sciences SHOULD be sought to obtain a balanced set of default vocabularies.
EmotionML markup makes no syntactic difference between referring to centrally-defined default vocabularies and referring to user-defined custom vocabularies. Therefore, one option to define a custom vocabulary is to create a definition XML file in the same way as it is done for the default vocabularies.
ISSUE: In addition, it may be desirable to embed the definition of custom
vocabularies inside an <emotionml>
document, e.g. by placing
the definition XML element as a child element below the document element
<emotionml>
.
The EmotionML namespace is "http://www.w3.org/2009/10/emotionml". All EmotionML elements MUST use this namespace.
The EmotionML namespace is intended to be used with other XML namespaces as per the Namespaces in XML Recommendation (1.0 [XML-NS10] or 1.1 [XML-NS11], depending on the version of XML being used).
There is an intrinsic tension between the requirement of using plug-in vocabularies and the formal verification that a document is valid with respect to the specification. The issue has been pointed out repeatedly throughout this report, and is not yet solved. The following two subsections provide elements which may be part of a solution.
A proposal under consideration is to use QNAMES to specify custom values for
attributes. This solution allows to substitute the set
attribute
from many elements with a namespace declaration to be used as QNAME for the
value of the attribute.
With this solution the attribute values are one or more white space separated QNames as defined in Section 4 of Namespaces in XML (1.0 [XML-NS10] or 1.1 [XML-NS11], depending on the version of XML being used).
When the attribute content is a QName, it is expanded into an expanded-name using the namespace declarations that are in scope for the relative element. Thus, each QName provides a reference to a specific item in the referred namespace.
In the example below, the QName "everydayEmotions:satisfaction" is the value
of the name
attribute and it will be expanded to the
"satisfaction" item in the "http://www.example.com/everyday_emotion_catg_tags"
namespace. The taxonomy for the everyday emotion categories has to be
documented at the specified namespace URI.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml" xmlns:everydayEmotions="http://www.example.com/everyday_emotion_catg_tags"> <emotion> <category name="everydayEmotions:satisfaction"/> </emotion> </emotionml>
This solution allows for referencing different dictionaries depending on the namespace declarations. Moreover, the namespace qualification will make the new set of values unique. The drawbacks of this solution are the absence of a simple and clear way on how to validate the QNAME attribute values, and a more verbose syntax of the attribute contents.
A static schema document can only fully validate a language where the valid element names and attribute values are known at the time when the schema is written. For EmotionML, this is not possible because of the fundamental requirement to give users the option of using their own vocabularies.
The following is an idea for dynamically creating a schema document from a base schema and the vocabulary sets referenced in the document itself.
<category>
) and child element names
(for <dimensions>
, <appraisals>
and
<action-tendencies>
) in a given set, which is either
identified using the set
attribute or using QNAMES. Use case 1b-ii : Annotation of static images
An image gets annotated with several emotion categories at the same time, but different intensities.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <metadata> <media-type>image</media-type> <media-id>disgust</media-id> <media-set>JACFEE-database</media-set> <doc>Example adapted from (Hall & Matsumoto 2004) http://www.davidmatsumoto.info/Articles/2004_hall_and_matsumoto.pdf </doc> </metadata> <emotion> <category set="basicEmotions" name="Disgust"/> <intensity value="0.82"/> </emotion> <emotion> <category set="basicEmotions" name="Contempt"/> <intensity value="0.35"/> </emotion> <emotion> <category set="basicEmotions" name="Anger"/> <intensity value="0.12"/> </emotion> <emotion> <category set="basicEmotions" name="Surprise"/> <intensity value="0.53"/> </emotion> </emotionml>
Use case 1c-i : Annotation of videos
Example 1: Annotation of a whole video: several emotions are annotated with different intensities.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <metadata> <media-type>video</media-type> <media-name>ed1_4</media-name> <media-set>humaine database</media-set> <coder-set>JM-AB-UH</coder-set> </metadata> <emotion> <category set="humaineDatabaseLabels" name="Amusement"/> <intensity value="0.52"/> </emotion> <emotion> <category set="humaineDatabaseLabels" name="Irritation"/> <intensity value="0.63"/> </emotion> <emotion> <category set="humaineDatabaseLabels" name="Relaxed"/> <intensity value="0.02"/> </emotion> <emotion> <category set="humaineDatabaseLabels" name="Frustration"/> <intensity value="0.87"/> </emotion> <emotion> <category set="humaineDatabaseLabels" name="Calm"/> <intensity value="0.21"/> </emotion> <emotion> <category set="humaineDatabaseLabels" name="Friendliness"/> <intensity value="0.28"/> </emotion> </emotionml>
Example 2: Annotation of a video segment, where two emotions are annotated for the same timespan.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <metadata> <media-type>video</media-type> <media-name>ext-03</media-name> <media-set>EmoTV</media-set> <coder>4</coder> </metadata> <emotion> <category set="emoTV-labels" name="irritation"/> <intensity value="0.46"/> <link uri="ext03.avi" start="3.24s" end="15.4s"> </emotion> <emotion> <category set="emoTV-labels" name="despair"/> <intensity value="0.48"/> <link uri="ext03.avi" start="3.24s" end="15.4s"/> </emotion> </emotionml>
This example shows how automatically annotated data from three affective sensor devices might be stored or communicated.
It shows an excerpt of an episode experienced on 23 November 2001 from 14:36 onwards. Each device detects an emotion, but at slightly different times and for different durations.
The next entry of observed emotions occurs about 6 minutes later. Only the physiology sensor has detected a short glimpse of anger, for the visual and IR camera it was below their individual threshold so no entry from them.
For simplicity, all devices use categorical annotations and the same set of categories. Obviously it would be possible, and even likely, that different devices from different manufacturers provide their data annotated with different emotion sets.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> ... <emotion date="2001-11-23T14:36Z"> <!--the first modality detects excitement. It is a camera observing the face. An URI to the database (a dedicated port at the server) is provided to access the video stream.--> <category set="everyday" name="excited"/> <modality medium="visual" mode="face"/> <link uri="http://www.example.com" start="26s" end="98s"/> </emotion> <emotion date="2001-11-23T14:36Z"> <!--the second modality detects anger. It is an IR camera observing the face. An URI to the database (a dedicated port at the server) is provided to access the video stream.--> <category set="everyday" name="angry"/> <modality medium="infrared" mode="face"/> <link uri="http://www.example.com" start="23s" end="108s"/> </emotion> <emotion date="2001-11-23T14:36Z"> <!--the third modality detects excitement again. It is a wearable device monitoring physiological changes in the body. An URI to the database (a dedicated port at the server) is provided to access the data stream.--> <category set="everyday" name="excited"/> <modality medium="physiological" mode="body"/> <link uri="http://www.example.com" start="19s" end="101s"/> </emotion> <emotion date="2001-11-23T14:42Z"> <category set="everyday" name="angry"/> <modality medium="physiological" mode="body"/> <link uri="http://www.example.com" start="2s" end="6s"/> </emotion> ... </emotionml>
NOTE that handling of complex emotions is not explicitly specified. This example assumes that parallel occurrences of emotions will be determined on the time stamp.
NOTE that the used set of emotion descriptions needs to be specified for the document, see Defining vocabularies for representing emotions.
The following example describes various aspects of an emotionally competent robot.
<emotionml xmlns="http://www.w3.org/2009/10/emotionml"> <metadata> <name>robbie the robot example</name> </metadata> <!-- Appraised value of incoming event --> <emotion> <modality mode="senses"/> <appraisals set="scherer_appraisals_checks"> <novelty value="0.8" confidence="0.4"/> <intrinsic-pleasantness value="-0.5" confidence="0.8"/> </appraisals> </emotion> <!-- Robots current internal state configuration --> <emotion> <modality mode="internal"/> <dimensions set="arousal_valence_potency"> <arousal value="0.3"/> <valence value="0.9"/> <potency value="0.8"/> </dimensions> </emotion> <!-- Robots output action tendencies --> <emotion> <modality mode="body"/> <action-tendencies set="myRobotActionTendencies"> <charge-battery value="0.9"/> <seek-shelter value="0.7"/> <pickup-boxes value="-0.2"/> </action-tendencies> </emotion> <!-- Robots facial gestures --> <emotion> <modality mode="face"/> <category set="ekman_universal" name="joy"/> <link role="expressedBy" start="0" end="5s" uri="smile.xml"/> </emotion> </emotionml>
One intended use of EmotionML is as a plug-in for existing markup languages. For compatibility with text-annotating markup languages such as SSML, EmotionML avoids the use of text nodes. All EmotionML information is encoded in element and attribute structures.
This section illustrates the concept using two existing W3C markup languages: EMMA and SSML.
EMMA is made for representing arbitrary analysis results; one of them could be the emotional state. The following example represents an analysis of a non-verbal vocalization; its emotion is described as most probably a low-intensity state, maybe boredom.
<emma:emma version="1.0" xmlns:emma="http://www.w3.org/2003/04/emma" xmlns="http://www.w3.org/2009/10/emotionml"> <emma:interpretation start="12457990" end="12457995" mode="voice" verbal="false"> <emotion> <intensity value="0.1" confidence="0.8"/> <category set="everydayEmotions" name="boredom" confidence="0.1"/> </emotion> </emma:interpretation> </emma:emma>
Two options for using EmotionML with SSML can be illustrated.
First, it is possible with the current draft version of SSML [SSML 1.1] to use arbitrary markup belonging to a
different namespace anywhere in an SSML document; only SSML processors that
support the markup would take it into account. Therefore, it is possible to
insert EmotionML below, for example, an <s>
element
representing a sentence; the intended meaning is that the enclosing sentence
should be spoken with the given emotion, in this case a moderately doubtful
tone of voice:
<?xml version="1.0"?> <speak version="1.1" xmlns="http://www.w3.org/2001/10/synthesis" xmlns:emo="http://www.w3.org/2009/10/emotionml" xml:lang="en-US"> <s> <emo:emotion> <emo:category set="everydayEmotions" name="doubt"/> <emo:intensity value="0.4"/> </emo:emotion> Do you need help? </s> </speak>
Second, a future version of SSML could explicitly preview the annotation of
paralinguistic information, which could fill the gap between the
extralinguistic, speaker-constant settings of the <voice>
tag and the linguistic elements such as <s>
,
<emphasis>
, <say-as>
etc. The following
example assumes that there is a <style>
tag for
paralinguistic information in a future version of SSML. The style could either
embed an <emotion>
, as follows:
<?xml version="1.0"?> <speak version="x.y" xmlns="http://www.w3.org/2001/10/synthesis" xmlns:emo="http://www.w3.org/2009/10/emotionml" xml:lang="en-US"> <s> <style> <emo:emotion> <emo:category set="everydayEmotion" name="doubt"/> <emo:intensity value="0.4"/> </emo:emotion> Do you need help? </style> </s> </speak>
Alternatively, the <style>
could refer to a previously
defined <emotion>
, for example:
<?xml version="1.0"?> <speak version="x.y" xmlns="http://www.w3.org/2001/10/synthesis" xmlns:emo="http://www.w3.org/2009/10/emotionml" xml:lang="en-US"> <emo:emotion id="somewhatDoubtful"> <emo:category set="everydayEmotion" name="doubt"/> <emo:intensity value="0.4"/> </emo:emotion> <s> <style ref="#somewhatDoubtful"> Do you need help? </style> </s> </speak>
The authors wish to acknowledge the contributions by all members of the Emotion Markup Language Incubator Group and the Emotion Incubator Group, in particular the following persons (in alphabetic order):